Gamefi is in charge, how the hot track is formed
In August this year, when Yield Guild Games followed the head chain game Axie Infinity to usher in the market fever, it can even be said that the burst of fire track.
With the maturity of sidechain, Layer2 and other technologies in the past two years, more game companies starting to enter the blockchain industry, as well as funding agencies increasingly focusing on the development of the blockchain industry, GameFi has mature possibilities in 3 main aspects: technology, talent and funding.
According to BlockChainGamer, a blockchain game platform provider, as of November 10, the investment amount in the blockchain game sector this year is as high as $2.56 billion. With the capital boost, GameFi is getting hotter and hotter.
The most popular Gamefi model today is Play to Earn (earn while playing), or P2E for short, which is simply understood as making money while playing games, and the game is making money. It is said that during the epidemic, many people who lost their jobs earned more money through P2E games than their previous salaries. Entertainment, money, the appeal of this game speaks for itself.
GameFi has attracted a large number of loyal players around the world, relying on the ownership of game assets and the unique "earn while you play" model that NFT brings to players. This model has given players around the world the opportunity to make money or even a living from playing games, giving rise to the best of the best - CryptoBlades: Kingdoms Asia.
CryptoBlades: Kingdoms Asia, developed by Riveted Games and K&K, is a KLAY public chain-based NFT role-playing game (DeFi + games + upgrades to fight monsters), in which the NFT is divided into combat roles CryptoBlades Characters (CBC) and The game is divided into CryptoBlades Characters (CBC) and CryptoBlades Weapon (CBW), using KLAS Token for in-game reward distribution and transaction circulation.